Import lightwright to grandma 21/28/2024 ![]() The grandMA2 light is the perfect tool to control all kinds of lighting genres like conventional fixtures, moving lights, LEDs, video, and media, and supplies an intuitive and fast control of all connected fixtures and channels.I have been given the incredible opportunity sponsored by William Jewell College’s Summer Hall Study Grant and Journey Grant to attend the Stagecraft Institute of Las Vegas for two courses: Previsualization and Movers, Media, and Rock ‘n’ Roll. The grandMA2 light can handle an almost infinite number of presets, cues, pages, sequences and effects. It is ideally suited as a backup device for the grandMA2 full-size. For versions of Lightwright earlier than 5, see Exchanging Data with Older Versions of Lightwright. ![]() Why buy from ? Our owned inventory is made up of rental equipment from our parent company, 4Wall Entertainment. To specify automatic data transfer between the Vectorworks Spotlight product and Lightwright: 1. Select File > Document Settings > Spotlight Preferences. The Spotlight Preferences dialog box opens. As a national leader in event rentals, 4Wall gear is constantly maintained by certified technicians. With nationwide locations, you can rest assured your purchase from is backed by unparalleled warranties and exceptional customer service. Please note that our items are subject to availability. Real-time control for up to 65,536 parameters per session in connection with MA NPU (equivalent to 256 DMX universes).2 internal TFT wide mode touchscreens (15.I wouldn't actually say that the VW drawing needs to be designed specifically around the export.The point of the plugin is to streamline workflow so having another user field data entry sounds counterintuitive? In fact, with the way I already draft lighting plots, the plugin sort of works intuitively you get a few options as to how you want to approach the export, so there might be one that suits others better.Īs for deriving from user fields, of course that's a nice thing to have, but then that means entering data twice, once in your patch and then in the user fields. The plugin gives you four options for exporting layers from Vectorworks to MA: Design Layers, Classes, Fixture Type, or Position. Now, I don't know how you draft your plots, or how you do your layers on MA. But I know that my plots have layers for scenic, rigging, fixtures, cable, racks, etc. And I have classes for lots of things, but I do not class fixtures based on layer. In no way would I design my Design Layer and Class structure around exporting to MA, so those two are out. On MA, I have layers separated by "genre".so "Conventional", "Movers", "LED", "Worklights", "FixtureMart". Since those don't jive with anything I would do in Vectorworks, those are out. Where am I entering the layer info in the patch and a user field? I'm not sure how having a user field for layer is entering data twice. Interesting how we set up our lighting plots. ![]() Always so much to learn on the forum I usually set up my plot with layers for the venue, scenic (one layer per act/scene), and for lighting, I tend to split them into overheads, floor/booms, Front of House. They get more complicated with the DLVP for vertical positions, but that's generally the gist of it. I guess it's a matter of preference as to how MA layers are setup. I usually patch by position, which granted is definitely a more laborious way of patching as opposed to "genre". I do that because its easier for chief electricians to trace patch IDs on the console and sometimes, technicians (not the chiefs of course) get rotated on shifts, so that makes things somewhat easier. So exporting layers to MA via Position came naturally in my option. So let's say if we do patch by "genre", would the new class options by VWX Spotlight help? Those new classes such as "Lighting-Moving Lights", "Lighting-Conventionals" that are automatically, and somewhat annoyingly added. Then that goes back to designing my VW plot layer or class structure around the grandMA patch: Having to build classes solely for patch. Then I have to make sure all those classes are turned on or off in whatever viewports and saved views. That is a LOT more work then just being able to specify a patch layer in a user field.
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